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vii.

Account & Home

Your foothold in the world: a persistent account with a subscription, a private island all your own to build, and controls tuned to let you play anywhere — even on a phone.

The character’s arrival in the world, the starting point from which the account, the private island and the settings follow the player between sessions.

Every world needs a place to come back to. This one is yours.


Every world needs a place to come back to. This one is yours. A persistent account holds your character, progress and purchases together: you register, log in, see your profile, tokens refresh themselves, and you can change email or password, or leave entirely. An optional PayPal subscription — verified with PayPal before it counts — recognizes those who support the game.

And then there is the island: a private, peaceful corner of the world, created on first visit, where you place and manage chests, plots and pens by depositing materials. You decide who comes through the door — you alone, an invite list, or the whole server. All around it, controls tuned to you: persistent settings, remappable keybindings, dedicated combat preferences, touch controls to play from a phone, and an update banner that doesn't tear you away mid-combat when a new build ships.

It is the foothold: the base that stays yours and follows you, from one session to the next and from one device to another.

The features

  • Account (register, login, profile)

    You create an account, log in and see your profile (username, email, join date, role, language, subscription); tokens refresh themselves, you can change email/password, delete the account and log out.

    A real persistent account so your character, progress and purchases follow you everywhere.

    Playable now
  • Subscription (PayPal)

    An optional paid subscription in two tiers (“pledged” and “binding”) via PayPal: confirmation is verified with PayPal before it counts, cancellation is PayPal-first, and webhooks keep the status in sync.

    Support the game and get a recognised supporter tier, with secure PayPal billing you can cancel anytime.

    Playable now
  • Private island and building

    Every player has a private (peaceful) island, created on first visit, where you place and manage buildings — chests, plots, animal pens — in buildable slots by depositing materials, with visit permissions for others.

    A corner of the world all your own to build, farm and show off — a persistent base that’s truly yours.

    Playable now
  • Island visitors and access control

    You set who can enter your island: private (you only), invite list (you plus named friends) or public (anyone). The server enforces it on visit.

    Show your island to friends or the whole server — or keep it sealed. You decide who comes through the door.

    Playable now
  • Preferences, settings and keybindings

    Persistent settings: audio volumes, damage numbers, other players’ names, rendering quality, per-feature graphics toggles, UI layout and language; fully remappable controls with reset, and new default keys merged in automatically.

    Set the game up to your taste and hardware once — it remembers everything across sessions and devices.

    Playable now
  • Combat preferences

    Combat-specific settings (a dedicated combat-prefs blob) that you can adjust independently of the other settings.

    Fine-tune how combat behaves without touching your other settings.

    Playable now
  • Mobile (touch) controls

    Touch support: an on-screen nipplejs joystick for movement plus touch action/hotbar zones, so the game is playable on phones and tablets.

    Play the full 3D MMORPG from mobile, not only from desktop.

    Playable now
  • Update banner and connection recovery

    A non-blocking banner appears when a new build ships, letting you reload when you want (with a cache wipe) instead of being torn away mid-combat; plus a loading screen, asset preload and a lost-connection modal when the socket drops.

    Respectful updates and graceful network recovery — you’re never forced to reload during a fight.

    Playable now
  • Player housing and furniture

    Thirteen carpentry recipes turn timber into furniture you place on your island with real footprints and collision, arranged how you like within a total placement budget.

    An island you furnish yourself, with pieces you made at your own bench.

    Playable now
  • Companion on a second device

    Open the companion page on the phone beside your keyboard: it manages your inventory and draws the live map of the zone you are standing in, four refreshes a second, and a waypoint you drop there appears on the map inside the game. Connecting a second device no longer steals the session you are playing — it hands you the companion instead.

    Your bag and your map on the phone next to you, without a second tab pulling the character out of your hands.

    Playable now

Current state

This whole system is playable in production: account, PayPal subscription, private island and building, access control, preferences and keybindings, combat preferences, mobile controls, the update banner and player housing with furniture — all nine features are live now. Nothing here is still waiting.

See in the Chronicle →